Our work

Take a peek at what we've been up to! Below, you'll find the projects we've poured our hearts into, starting with our debut game, BioRogue. It's just the beginning of our exciting journey in game development!

BioRogue key art: a tentacled rogue in a red cloak overlooks a ruined, flooded city
In development

BioRogue

In this fast-paced action rogue-like, you’ll blast through waves of mutated creatures, experiment with powerful weapon mods, and fight to save your kingdom in a world where science has gone too far. Every run uncovers new layers of a mysterious narrative woven seamlessly into the gameplay, pushing you to dig deeper with each attempt.

Jelli Nook header art
On Steam

Jelli Nook

In this relaxing crafting game, you’ll mix and match ingredients to discover all kinds of jolly little jellies. Combine up to four ingredients at a time and start cooking. Some recipes are simple. Others are more challenging. Every jelly you uncover brings you one step closer to a fully stocked shop menu featuring a total of 100 adorable Jellies.

EverForest capsule art
With Carbon Counts

EverForest

We’re providing some extra engineering muscle to our friends at Carbon Counts to help them get their new Play-to-Plant™ merge adventure game to global launch! In the EverForest, you’ll restore and grow a forest, merge delightful items, befriend adorable creatures, and complete quests. We’re so excited to be part of making this purpose-first game.

Services we offer

Need an extra set of hands? We help other studios build, score, plan and test their games.

Consulting

Guidance on software architecture, game design, audio, publishing and more, at any stage of development.

Testing and QA

Thorough testing that catches bugs and glitches early, so your game launches polished.

Connect with us

Want to join the team or work with our studio? We’d love to hear from you.